State Of Decay 2 Marathon
State of Decay 2 Wiki Guide
Skills
State of Decay 2 Survivor Skills
Below are the 4 main skills for your private survivors. Each skill has four specializations, though you lot volition only be able to choose from 2 (or sometimes 3) of these choices for each individual.
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Skill | Clarification | Upshot at Max Level |
Cardio | Improves Stamina and leads to avant-garde athletic skills. Improve by sprinting and climbing. | +21 Max Stamina |
-Acrobatics | Dodging and climbing are quicker and toll less Stamina | +21 Max Stamina -50% Climbing Stamina Toll Dodge further and faster Flight Strike when facing an enemy |
-Backpacking | Major increment to carrying chapters | +61 Max Stamina +30 Max Carrying Capacity +1 Inventory Slot |
-Marathon | Reduced Stamina costs for sprinting. Fatigue accrues more than slowly. | +21 Max Stamina -33% Dart Stamina Toll -40% Fatigue Severity Dart for free when lightly encumbered |
-Powerhouse | Reduced Stamina costs for melee attacks, take hold of, and execute | +21 Max Stamina -25% Costs for Take hold of Attacks -4% Stamina Cost for Execute |
Wits | Improves search speed and leads to advanced mental skills. Improve by searching containers and exploring the map. | +35% Search Speed |
-Discipline | Increased Stamina, light encumbrance limit, and weapon immovability. | +35% Search Speed +thirty Light Carrying Capacity -25% Immovability Loss Per Hit (Melee) +24 Max Stamina +5 Stamina Gain On Melee Kill |
-Resourcefulness | Increased carrying chapters, especially for consumable items. | +35% Search Speed +1 Inventory Slot +3 Max Consumable Stack -70% Consumable Weight |
-Scouting | Increased scouting range and passive enemy detection. | +35% Search Speed +45m Enemy Detection Range +lxx% Container Visibility Range All containers are revealed when indoors. |
-Stealth | Quiet interactions, and reduced visibility to enemies. | +35% Search Speed -35% Enemy Sight Range -50% Run a risk of Search Crash Quick stealth kills Dart while crouched Silently open locked doors while crouched |
Fighting | Improves Wellness and leads to advanced combat skills. Meliorate by fighting hand-to-hand. | +28 Max Health |
-Close Gainsay | Improved fighting and reduced Stamina use with an empty melee weapon slot. | +28 Max Health Execute continuing enemies with a knife -50% Melee Stamina Cost (Close Combat) Enhanced Shut Combat Moves Shove Attack |
-Endurance | Increased Health. Trauma accrues more slowly. | +84 Max Health -50% Injury Severity Slam Assault |
-Striking | Increased knockdown with blunt weapons. Unlocks Grand Slam assault. | +?? Max Health +??% Blunt Knockdown Grand Slam AOE Set on |
-Swordplay | Increased lethality with bladed weapons. Unlocks Leg Sweep attack | +28 Max Wellness +30% Blade Lethality Execute standing enemies with a bract Leg Sweep to cripple enemies |
Shooting | Improves firearm treatment and leads to advanced shooting skills. Ameliorate by shooting enemies. | -25% Firearm Sway -25% Firearm Recoil |
-Set on | Significantly reduced recoil; Kick attack unlocked while aiming. | -lxxx% Firearm Recoil +50% Firearm Knockdown -25% Firearm Sway Boot enemies over while aiming |
-Gunslinging | Faster reloads; Aim Snap Ability unlocked. | +200% Reload Speed Aim Snap costs less Stamina -25% Firearm Sway -25% Firearm Recoil |
-Sharpshooting | Improved steadiness, bullet penetration, and dismemberment | -% Firearm Sway -% Firearm Recoil All shots pierce enemies |
-Weapon Handling | Clear jammed firearms and ameliorate durability. | -25% Durability Loss Per Shot Clear jammed firearms very quickly -25% Firearm Sway -25% Firearm Recoil Clear jammed firearms in the field |
Country of Decay 2 Community Skills
Below are skills that directly bear upon the power to create certain facilities or items, or perform certain actions inside your home base. The base skill is listed commencement, followed by its 2 specializations. These skills are the 5th skill below your main Survivor Skills, and cannot be unlearned.
Skill | Description | Effect at Max Level |
Computers | Unlocks Command Centre iii and Spy Drones. Better at upgraded Command Centers. | |
-Electronics | Specialization of Computers. Unlocks Solar Generators. Allows crafting of C4. | +25% Parts Salvaged from Weapons |
-Programming | Specialization of Computers. Allows use of assault drones. Allows crafting of remote box mines. | -15% Radio Cooldowns |
Cooking | Unlocks Kitchen 2, and allows preperation of feasts. | |
-Cuisine | Specialization of Cooking. Greatly improves morale bonus from feasts | 10% Influence Gained |
-Diet | Specialization of Cooking. Craft nutritious snacks. Reduced rationing penalty. Improved Stamina from feasts. | +10 Max Health +10 Max Stamina |
Chemistry | Unlocks Still, improves crafting of incendiaries and recovery items. | |
-Munitions | Specialization of Chemistry. Unlocks Firesafe Storage. Allows crafting of thermite, C4, and improved ammunition. | +3 Max Ammo Storage |
-Pharmacology | Specialiation of Chemical science. Craft strong painkillers. Reduced cost for plague cure. | +3 Max Meds Storage |
Craftsmanship | Unlocks Forge and Barracks 2, and allows weapon crafting. Improve at the Forge or by building whatever facility. | |
-Construction | Specialization of Craftsmanship. Unlocks Heavy Duty Storage. Allows the crafting of Storage Facility Mods. Make Materials from Parts. | +1 Labor |
-Metalwork | Specialization of Craftsmanship. Arts and crafts masterwork melee weapons. Make Parts from Materials. | +fifteen% All Weapon Durability |
Gardening | Allows the improvement of yields and the growing of meds at Gardens and Farms. Ameliorate at Gardens and Farms. | |
-Agriculture | Specialization of Gardening. Unlocks tiptop-end Garden and Farm upgrades for food production. | +1 Food Per Day |
-Herbalism | Specialization of Herbalism. Unlocks elevation-end Garden and Farm upgrades for meds production. | +1 Meds Per Day |
Mechanics | Unlocks Workshop 3. Allows the crafting of toolboxes and box mines. Improve at workshops | |
-Automechanics | Specialization of Mechanics. Unlocks Auto Store. Allows crafting of vehicle upgrade kits (at Auto Store) and quick-repair toolkits (at Workshop 3) | +25% Fuel Efficiency +fifty% Vehicle Loudness Reduction |
-Engineering | Specialization of Mechanics. Craft advanced muzzle attachments | -33% Weapon Repair Parts Toll |
Medicine | Unlocks Hospital 3. Allows crafting of first assistance kits and offers Wellness-heave actions at Infirmaries. Improve at Infirmaries and the Field Hospital. | +1 Charge of Call for Help (Radio) |
-Pathology | Specialization of Medicine. Unlocks Infection-recovery actions at Infirmaries. | +100 Infection Resistance |
-Surgery | Specialization of Medicine. Unlocks injury-recovery actions at Infirmaries. | +xx Max Health |
Utilities | Unlocks Hydroponics and boosts power and water duration. Improve at Latrines, or at Power and H2o Facilities. | |
-Electrical | Unlocks Solar Array and Refrigerated Storage | +20 Parts per Twenty-four hour period |
-Plumbing | Specialization of Utilities. Unlocks Latrine upgrade and improves Latrine bonuses | +xx Max Stamina |
Other State of Decay 2 Skills
Below are the other unique skills that may not directly bear on your abode base merely give other bonuses to your survivors. These take the same 5th slot equally the Customs Skills listed higher up. Several of these (such as Design or Sewing) give cognition of basic skills from the list of Community Skills, but can non specialize that skill.
Skill | Description | Event |
Acting | Pretending to exist other people for fun and profit. Increases standing and influence gains. | +100% Standing Rewards +10% Influence Gained |
Fauna Facts | How many toes an elephant has, and other vital information. | No useful effect |
Bartending | Raising spirits with spirits. Mix drinks more finer in the Lounge. | Knowledge of Alcoholic Beverages Cognition of Cooking |
Business organization | ??? | +ten% Influence Gained +35 Influence Per Twenty-four hours, Knowledge of Influence |
Comedy | ??? | +6 Morale +100% Standing Rewards |
Design | ??? | Noesis of Art Knowledge of Craftsmanship +50% Global Action Speed |
Driving | Life is a highway. I want to ride it all dark long. Increases efficiency, safety, and stealth while driving. | 100% Fuel Efficiency l% Vehicle Impact Reduction 50% Vehicle Loudness Reduction |
Excuses | ??? | +x Morale |
Fishing | ??? | +ii Food Per Day |
Geek Trivia | Skrewts, Ainur, Jefferies tubes, and uses the number 47. Increases morale and experience gains. | +6 Morale +l% Feel Rate Popular Culture Knowledge |
Hairdressing | Styling hair with a mix of cutlery and chemical science. Increases influence and chemistry cognition. | +x% Influence Gained Knowledge of Chemical science |
Law | What people used to do about crime and disharmonize. Increases influence gains. | Knowledge of Influence +x% Influence Gained |
Lichenology | ??? | +ii Meds Per Solar day Noesis of Gardening Cognition of Herbalism |
Literature | ??? | +6 Morale +50% Experience Charge per unit Pop Culture Knowledge |
Making Coffee | Giving people a good start to each 24-hour interval. Make coffee more effectively in the Kitchen. | Noesis of Coffee Preparation Knowledge of Cooking Make java more effectively in the Kitchen |
Picture Trivia | Box office grosses, Oscar winners, and obscure directors. Increases morale and experience gains. | +half dozen Morale +fifty% Experience Charge per unit Pop Culture Knowledge |
Music | Raising spirits with rhythm and melody. Increases morale, continuing, and influence. | +vi Morale +100% Standing Rewards +10% Influence Gained |
Painting | ??? | +6 Morale |
People Skills | The most essential of the "soft" skills. Increases standing and influence gains. | +100% Standing Rewards +ten% Influence Gained Knowledge of Influence |
Political Science | ??? | +100% Standing Rewards +25 Influence Per Twenty-four hour period Knowledge of Influence |
Scrum Certification | Increases labor and facility action speed | +l% Global Action Speed +2 Labor |
Self-Promotion | The underappreciated art of getting people to await at y'all. Increases standing gains. | +100% Standing Rewards Noesis of Influence |
Sewing | Turning cloth and thread into useful things. Custom clothing increases health size and stack size. | +xx Max Health +ii Max Consumable Stack Knowledge of Adroitness |
Sexting | There's a right manner to do everything. Minor effect on influence. | -v Influence Per Mean solar day |
Sports Trivia | Stats, jersey numbers, and classic plays. Increases stamina and experience gains. | +100% Cardio Feel Rate +100% Fighting Experience Rate +20 Stamina Knowledge of Sports |
Tattoos | ??? | +10% Influence Gained Cognition of Medicine |
TV Trivia | Actors, awards, and episode numbers. Increases morale and experience gains. | +6 Morale +50% Feel Rate Pop Civilization Knowledge |
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